Game Mechanics
This week, I started thinking more about the game mechanics of Garden Mania. I know that I want players to be able to move around in different parts of the United States to restore gardens, but I'm not exactly sure about all the mechanics. I thought I could maybe have some sort of resource management aspect to the game. Resource management would involve the players establishing values for various resources i.e. plants, but I don't know if that would take away from the goal of the game. I do think it is important for players to learn about budgeting when planting a new garden, but I think I want the focus to be more on learning about which plants will grow where, instead of how much it is going to cost to grow those plants. I still have not completely decided about that yet though. I know I want players to have an inventory of different plants maybe with info sheets about which hardiness zone they will grow in, how much sun and water they need, how much fertilizer, etc. This wi...